It didn't a single day passed since IceFrog released DotA 6.72d a he have released a new version because major bug with Firefly.
Dota 6.72e Changelogs:
* Fixed a major bug with Firefly whenever there were no observers in the game
Jul 18, 2011
Dota-Allstars 6.72e Official Map Released - Download And Changelogs
Dota-Allstars 6.72d Official Map Released - Download And Changelogs
IceFrog has released new DotA.
This 6.72d version brings bug fixes, hero balance changes and some item changes.
Also this version is marked as stable.
Changelogs:
Heroes
Axe
- Base HP regeneration from 1 to 1.25
Bane Elemental
- Enfeeble manacost rescaled from 125 to 95/105/115/125
Bristleback
- Quill Spray is no longer blocked by Vanguard, Stout Shield, etc
Centaur Warchief
- Return base damage increased from 10 to 16
Drow Ranger
- Frost Arrows no longer reduce attack speed
- Frost Arrows movement speed reduction from 10/20/30/40 to 11/24/37/50
Krobelus
- Armor increased by 1
Kunkka
- Base Intelligence from 16 to 18
- Ghost Ship cooldown from now scales 90 to 90/80/70
Lina Inverse
- Fiery Soul movement bonus increased from 2/3/4/5% to 3/4/5/6%
Labels: DotA
Jun 27, 2011
Dota-Allstars 6.71b AI Map Released - Download
This version brings a new dynamic Exp/Gold mechanic for the AI heroes
Labels: DotA AI
Jun 22, 2011
Jun 3, 2011
Dota-Allstars 6.72c Official Map Released - Download And Changelogs
Dota 6.72c Changelogs
Heroes
Bounty Hunter
- Base intelligence increased from 16 to 19
Broodmother
- Base movement speed reduced from 310 to 295
- Spin Web cooldown reduced from 90/70/50/30 to 30
- Spin Web AoE increased from 500 to 650
- Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
- Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
- Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120
- Spiderlings & Spiderites are now affected by Spin Web
- Spiderlings Model size increase slightly
- Spiderlings & Spiderites they now take more damage from towers (50%-125%)
- Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)
Labels: DotA

